“We wanted to do our own world,” Howard said. That game that has gone on to sell an estimated 22.7 million copies, so it’s hard to claim that the company made the wrong call, as “tempting” as the prospect of a Song of Ice and Fire game was. With A Song of Ice and Fire, we went ‘We want to do that!’ People in our studio liked it, and it seeped in a bit to what we were doing.īut at the end of the day, Bethesda decided to dive into making The Elder Scrolls V: Skyrim instead.
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